Monday 26 December 2016

"Control" is now on hold... (+ new project)

Control
I've been meaning to post this for a long time but I only just got the opportunity - Control, the project formerly known as Learning, will be put on hold for an unspecified amount of time due to a lack of communication between Blake (the guy teaching me everything) and myself. I have made a lot of progress on my own and the game is very nearly in a playable state but the parts of it that are currently incomplete are sections I am both unable and unprepared to complete by myself.

New Project
Despite this, I still wanted something to do so I have been working on a little something in the background. I'm not yet sure what it is that I'm working on but it will hopefully turn out alright. Currently I've been focusing more on level design than anything else, but it should turn out alright. The game pretty much purely consists of a guy walking down a path currently; however, I'm sure it can become something beautiful. Currently I'm calling it RPG v1, although if all goes well it will get an official name soon enough. A lot of the project is pure experimentation, much like the last few things I've worked on in the background. Anyway, I'll stop with the long explanation and leave a few screenshots. Toodles!

The editor view - the white walls are invisible
boundaries ingame.

Some pretty trees.

Some more of the pretty environment. The
gameplay still lacks a little so let's wait a bit
for that, shall we?


No download link is available as of yet but hopefully I'll be able to steamroll through at least the first little bit of the project before it turns into hell. Hopefully.



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